﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Audio;
using System;
using Microsoft.Xna.Framework.Input;
using System.Collections.Generic;

namespace Minigolf.Gamestates
{
    public class MainMenu : BaseState
    {
        public MainMenu()
        {
        }

        public override void Init(Game source)
        {

        }

        public override void Update(GameTime gameTime)
        {

        }

        public override void Render(RenderStage render, SpriteBatch batch)
        {

        }

        public override void Shutdown()
        {

        }
    }

}
